![]() ![]() In fact, in addition to two progression-dependent upgrades-one that lets you pick up and throw objects and one that lets you fire a plasma pulse to interact with distant objects-I’m investing easily through the game. None of the upgrades had any effect on my playing style, nor did they make me feel a surge of power. This includes things like increased running ability, more sucking power for your gloves, a wider suction area, and more health. Sucking up the gunk at the beginning is the same process as sucking up the gunk at the end, and any upgrades you unlock don’t do anything useful.Īs you explore linear environments that suck up dirt and solve puzzles, you’ll find crafting materials like metals and fibers that you can use to buy upgrades. A job is the sim-like satisfaction that comes from clearing globs of goals, but the formula doesn’t develop throughout the game. Some gun globs can take a long time to clean, which I totally don’t mind because I’m one of those weirdos who likes to mop the floor in home renovation games like House Flipper. It’s certainly satisfying, but its novelty wears out quickly, especially considering how many times it’s been done before. ![]() It’s exactly the same mechanic we’ve seen in games like Super Mario Sunshine, Flower, Okami, and even this year’s Kenna: Bridge of Spirits. Every time you clear an area, lush greenery immediately rises from the ground and paints the world in bright colors. The Power Gloves can suck up huge piles of gunk just like Luigi’s Poltergust sucks up ghosts. RELATED: Monster Rancher 1 and 2 DX review: A nostalgic blast from the past Although Bex wants to focus on the mission and forgets Gunk, the Queen cannot ignore the call to adventure, and sets out into the woods to find Gunk’s source and stop it from destroying the planet. Using her vacuum-like power glove, Rani begins to clean up the mess and heal the planet. As the queen sets out to seek resources, she quickly discovers pockets of parasitic dirt infesting flora and corrupting fauna. In an Alien-esque future where Earth is depleted of its resources, astronauts Queen and Beck arrive on an unknown planet hoping to recover some rare metals to make quick money. While its characters are engaging and its environment is visually stunning, The Gunk doesn’t do anything other games haven’t already done better. Even its story – which serves as a cautionary tale about over-indulgence and the importance of ecological conservation – runs through well-worn (enigmatic) land. But while the Steamworld series consistently delivered innovative experiences across a wide range of genres, The Gunk only manages to imitate its inspirations without offering anything original. Image and Form Games – now known as Thunderful Development – has a history of co-opting proven mechanics and mashing them up to create something new. It’s no accident that The Gunk looks a lot like Super Mario Sunshine meets Luigi’s mansion. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |